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in the americas, you unlock 4 to 5 factions which is cool, and the teutonic order you get two, which is alright, but then brittiana and the crusades you dont get any. i had about a week of summer vacation dedicated to winning all the 4 campaigns on very diffficulty. i really loved this game. they are all unlocked at the beggining. i would say two thumbs up except one problem. you cant unlock alot of factions. for me, i love to unlock the hardest faction to play as and win but there is no way i can do that now. overall a 5 star but they couldve added more factions.
This is an awesome game and is truly a masterpiece of fine detailed strategic military simulation. The best part is that you can install the game on your PC without the need of a connection to the internet and without having to register a STEAM account that some of the newer games have conned you into. A definite must buy.
Too bad, I really liked this game. I'm in the process of tracking down which of my games have SecuRom hiding in them. I purchased this expansion when it first came out and couldn't stop playing it. I hope ETW ships without SecuRom hiding in it. This nasty little trojan doesn't remove itself from your system when you uninstall the game. Well, this has the nastiest version hiding in it. I'll have to "Spore" that one too if it does. At least plain MTW2 shipped without it.
I like Medieval II Total War. but I believe it is heavily flawed, more so than even Rome Total War.One of the major issues I had with it was that it tries to cram 500 years of history into ONE campaign, whereas Rome Total War only handled less than 300, and Medieval Total War divided the main campaign into three periods - Early, High, and Late, reflecting the major changes in technology and factions (example, the Ayyubid Sultanate of Salah ad-Din is in the Early period, but did not exist towards the later years, so Medieval II crams all the Egyptian factions into one generic "Egypt" faction, and the same goes with the Seljuqs and the Ottomans).Their response was to make the game pass at a rapid pace, in which each turn would see two years pass, while characters still only aged at a rate of 6 months per turn.Medieval II Total War Kingdoms cuts up the campaign into tiny pieces focusing on four major events in Medieval/Enlightenment history, those being the wars over Britannia, the Crusades, the Teutonic Knights in Central and Eastern Europe, and the Spanish voyage to the New World, and war with the Aztecs.So rather than forcing a sluggish campaign, Kingdoms lets us micro-manage major events in Medieval history that in the base game would be tiny events passing by in a matter of hours.Not only is the campaign improved with larger, more accurate, and more expansive maps, but the turn system is down to a base 1 year per turn, and a flood of new units is available for each campaign. There is twice as much music in the expansion as there was in the base game.The expansion pack doesn't do much in the way of changing the game, rather giving you more of the base game, with the ability to focus the campaign on historical events more clearly. You can also play as Native American factions that you couldn't do in the base game.
Much has been written already about this expansion pack. My experience with this series is a very positive one. With just the right mix of resource management and tactical skill, both on the large map and in each individual battle, this series is first rate.A better technology tree and more advanced units to strive for are my only complaints.
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